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Jurassic Park: Survival

Lead Environment ArtistREALTIME2023Game cinematic

  • Houdini

This was RealtimeUK's first project using Houdini, which is why I was brought on board. Since most of the team came from a 3ds Max background, I was responsible for training and supporting artists as they transitioned to Houdini, ensuring they had the necessary skills and guidance to work efficiently.